Searching for neutral and friendly individuals? See article Characters
Enemies are hostile NPCs that can be found across the map. When encountered, they will damage players but can be killed using various weapons. Below are descriptions of several enemies that can be found in-game.
Mutant Types[]
Mutants[]
Mutants (Formerly known as mutants) are a type of enemy that spawn in buildings in small groups ranging from 1 to 6, depending on the type of building. Some buildings may not have any mutants at all.
When a Mutant can see a player, they immediately start chasing them. Mutant can move faster than the player's walking speed, making it impossible to outrun them without stamina. However, if you hold a relatively large object in front of you to block the Mutant, you can escape without using stamina. Additionally, the Mutant's movement temporarily stops when the player jumps in the air, which can slow them down.
When a player enters the reach zone of a Mutant, it will begin inflicting constant damage until the player dies. Upon the first hit, the Mutant will let out a small scream.
This is the first time this has been documented, there is a type of Mutant that has the same title and everything, but instead of running towards the player it walks around like an Npc, once killed a message will appear similar to whenever a player dies asking if you want to revive them (note I was able to get a video of "Bryan" but that was when the npc was dead before I could hit record)
Jandel and the ' A Dusty Trip' team have have gave the mutant a name due to a reference about a old folk tale of 'man who lives in the sewers' who was also named Mutants. The Developers copyrighted that name and decided to name the mutated man after him.
Some Mutants are bound to an area such as a house and will not leave it
The only (current) possible ways to defeat Mutants are by:
- Blowing them up with dynamite or C4
- Slapping them with an axe, fly swatter, dagger or katana
- Shooting them with a gun
- Or if you're lucky enough, a lightning strike that directly hits the mutant can kill them during a thunderstorm
Sprinter Mutants[]
The sprinter Mutant runs faster than the normal Mutants but it's still slower than a running player and have a slightly lower health and can now sometimes spawn in the desert.
Buff Mutants[]
The Buff Mutant will do more damage, and has more health compared to the regular Mutants.
The Buff Mutant is taller than the player and very pale, there is also blood from what might've been a previous victim on it's arm.
The Buff Mutant is also taller than doorways and will get stuck on them making him very easy to kill.
Now they added it in the desert map on 4 of August 2024, making dusty trip a little bit harder.
Restaurant Staff[]
The chefs/Waiter spawn at 13k Meters in the plains map, They are 8, Behaving like normal mutants, Wearing an restaurant outfit, entering the restaurant Will cause them to approach, however if you outrun them, they will go back to the restaurant. Killing all of them will trigger the Chef Mutant boss.
Cowboy Mutants[]
An alternate variant of Mutants that spawn exclusively at the Ghost Town at ~25000m.
Groups of Mutants are plentiful at Ghost Town dawning cowboy hats with American Wild West era or traditional Mexican clothing with approximately 150 inhabitants, each with a significant increase in speed over vanilla Mutants. Getting overwhelmed by these Mutants is a death sentence as there is no outrunning them. Cowboy Mutants do relatively the same amount of damage as their traditional form.
The most optimal way to kill these Mutant variants is with either ranged weapons like the AK-47 or Pistol, or with the leveled up (black) 'Vampire Blade.' Driving them over with a vehicle is certain death, there is no outrunning them.
Acid Mutant[]
The Acid Mutant shoots acid, spawns in the Acid Rain event.
Explosive Mutant[]
The explosive mutant wears a biker outfit and spawn at the ice cream parlor, This mutant behaves normally, however if he is killed, his head will become red and get inflated, he will later blow up, Its advised to not stay near after his death.
Debris Thrower[]
The Debris Thrower spawns at the ice cream parlor, When near, they will take debris from the floor, after that, they will throw debris at you, causing damage. Fighting them with melee is possible but difficult.
Mini electric mutant[]
It makes electric explosions that do damage.
Clone mutant[]
It can spawn smaller clones of itself.
The Trucker (Mini Boss - The Desert)[]
The Trucker is a boss at 3500m in the desert. He spawns at a really big gas station surrounded by other mutants.
He can throw oil cans and hit you when he comes close and he has approximately 4000 health.
He drops a box that attached to a bomb with a timer which will explode if you dont bring it to the Defuse Station, bring this box to Defuse Station at 5,200 m.
When the box is defused, it will drop a Truck Tyre Bazooka.
Gunslinger (Mini Boss - The Desert)[]
The Gunslinger is a boss which spawns at the Saloon at 8000m in the Desert. His attacks are Dynamite Throw, Shooting While Spinning and the Quickdraw attack. By Defeating him you will get the Desert Traveler. He has low chance of dropping the Godly Deagle.
Ice Cream Boss (Mini Boss - The Desert)[]
The Ice Cream Boss is a boss that spawns at the Ice Cream Parlor at 13750m in the Desert. His attacks are Shooting ice cream into the air causing it to rain down onto the Player, Shooting ice cream towards the Player causing puddles of melted ice cream and a Slide attack. By defeating him you will get the Ice Cream Gun.
Shock Mutants (Mini Boss - The Plains)[]
The Shock Mutant is an enemy that spawns in Power Plant at 7000m. He has a ranged Laser Shock attack and a close-ranged Attack, after defeating the boss there is an overview room which contains the High-Voltage Blaster.
Hazmat Mutants (Mini Boss - The Plains)[]
The Hazmat Mutant is an enemy that spawns in The Bunker at 12,000m. He has a ground smash attack
Chef Mutant (Mini Boss - The Plains)[]
The Chef Mutant spawns in Big Danny's Diner at 13,000M. He has a fire breathing ability and a slash attack. When the chef Mutant has been eliminated, he drops a key to unlock the Transmorph Gun.
Plant mutant (Mini Boss - The Plains)[]
He spawns at a landmark at 6500M He can do a melee and ground spike attack. Once defeated he will drop a DB shotgun and a Green potion, which increases speed for 30 seconds.
Bandits[]
Bandits are a type of Enemy. They spawn in the Canyon (Canyon appears at ~10000m) in groups ranging from 1 to (unknown) some behind fences and walls in big groups.
And they sometimes spawn on the Bridge (Bridge appears at -5000m) at the Bridge end is a burning car that has 1 bandit that shoots you
When a bandit sees you, they will start shooting, though their exact range is currently unknown. They will also give chase to stay within shooting distance. While you can kill a bandit with any weapon, it is recommended to use ranged weapons like the M1911 or AK-47 to avoid getting shot at close range with a melee weapon.
(They do not drop their weapons upon death, and their bodies just despawn)
The only (current) Best ways to defeat bandits are by:
- Shooting them with a ranged gun
Bandits have near perfect accuracy, their bullets will damage you, your vehicle, and can even explode your gas canisters causing further damage, It is suggested to Armor up and hide important items (canisters, weapons, food) inside the vehicle.
Before entering the Canyon, you can turn right, and drive along an invisible wall. There will be a point where the wall ends, and you can pass right through the Canyon, avoiding all bandits.
(Tip: try to drive near the void but be careful not to fall)
Vampires[]
Vampires are a type of Enemy that spawn at the Church alongside 0-5 Mutants.
When first entering the Church. It will trigger an attack sequence and multiple Vampire's will appear and surround you in a circle dealing damage.
When a Vampire sees a player, it will start chasing them. And sometimes it will disappear and teleport behind them.
The only (current) possible ways to defeat Vampires are by:
- Shooting them with a gun .
- Defeating vampires with Melee weapons is possible, albeit exceptionally difficult. A katana is good.
- Vampires temporarily flee if garlic is dropped in their vicinity.
When defeated, they drop the Vampire's Dagger only if all the Vampires are dead.
Mutants (Outdated Version Of Mutants)[]
Mutants are a type of enemy that spawn in buildings in small groups ranging from 1 to 4, depending on the type of building. Some buildings may not have any mutants at all. Each zombie has 60 HP.
When mutant see a player, they immediately start chasing them. mutants can move faster than the player's walking speed, making it impossible to outrun them without stamina. However, if you hold a relatively large object in front of you to block the Mutant, you can escape without using stamina. Additionally, the Mutant movement temporarily stops when the player jumps in the air, which can slow them down.
When a player enters the reach zone of a Mutant, it will begin inflicting constant damage until the player dies.
Some mutants are bound to an area such as a house and will not leave it
The only (current) possible ways to defeat Mutants are by: